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Siege players use massive artillery buildings—specifically the X-Bow or the Mortar—planted firmly on their own side of the map to snipe the enemy base from afar.
This playstyle is often viewed as incredibly toxic by the community because it forces the opponent to constantly play offense against a heavily fortified position.
The Defensive Wall
When you place an X-Bow at the bridge, it takes several seconds to deploy, during which time the opponent will panic and drop everything they have to destroy it.
To achieve this, Siege decks are usually filled with extremely cheap, high-value defensive cards like Knights, Archers, and Skeletons.
Never play your X-Bow if you don't have the elixir to protect it.The Tesla acts as the primary shield for the artillery.If you know they have a Golem in hand, do not play the X-Bow; they will just use the Golem to block the shots.
Choosing Your Artillery
While both are Siege weapons, the Mortar and the X-Bow require vastly different playstyles and deck compositions.
Because it is cheaper, it is less punishing if it gets destroyed, making Mortar decks slightly more forgiving and versatile.
Artillery TypeStatsIdeal StrategyThe Machine Gun6 Elixir, fast firing, high overall DPSRequires absolute dedication to defending it; relies on out-cycling enemy tanks for a direct lock-onThe Mortar4 Elixir, slow firing, splash damageCan be used defensively to clear swarms, or offensively for slow, consistent chip damage over the whole match
The Most Hated Archetype
You are playing a strategy designed specifically to deny the opponent the ability to play their own game.
It is the ultimate control archetype, demanding flawless execution and cold, mathematical precision.
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