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Many modern iterations of the genre have introduced powerful 'Hero' or 'Commander' units to lead the charge.
Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.
The Frontline Behemoths
Their active abilities usually involve a self-heal, a massive temporary shield, or a devastating close-range area attack.
When playing a tank commander, your strategy relies on building a massive, slow-moving 'deathball' of troops.
Tanks are useless against flying swarms.Don't trigger their ability too early.They make fantastic emergency defenders.
The Backline Tacticians
Their active abilities provide incredible utility, such as turning invisible, summoning decoy structures, or firing piercing piercing shots.
When kept alive, a ranged hero can generate absurd amounts of positive elixir trades over the course of a match.
Hero ArchetypeIdeal Deck TypeRanged DPSHog rider fast pushesThe Grand WardenMassive golem or giant pushes
Finding Your Playstyle
A comfortable player using an off-meta hero will always defeat a confused player using the 'best' character.
Lead your troops with confidence, and victory will follow.
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