Predicting the Enemy in Tower Rush
Adrian Peach upravil túto stránku 2 dní pred


In the chaotic, hyper-fast environment of an arena battler, relying entirely on your physical reaction time is a guaranteed path to mediocrity.

This article will teach you how to analyze the board state, track rotation, and cast perfect predictive spells.
Reading the Opponent
If you launch a Hog Rider at the bridge, pay intense attention to exactly where the opponent places their defensive Cannon.

When you launch your final Hog Rider, you don't wait to see the Cannon; you instantly cast a predictive Fireball on the exact tile they have used all game.
Drop your win condition and instantly roll a log to clear the swarm you know is coming.You can only predict a card if you know they actually have it in their hand.If you predict a Skeleton Army and they play a Mini P.E.K.K. For more about tower rush look at our own webpage. A instead, you just wasted your spell completely. The Math of Prediction
If you know they just reached 10 elixir, and you know their primary win condition is a Balloon, you should hover your anti-air defense immediately.

If they just over-committed 9 elixir on a failed push, you can predict that they will be completely unable to defend a sudden Bridge Spam attack in the opposite lane.
The TriggerWhat You DoOpponent plays a Golem in the backPredict that they will dump all their elixir into supporting it; aggressively push the opposite lane instantlyOpponent uses their only Log on your PrincessPredict that they are defenseless against swarms; instantly throw your Goblin Barrel at their tower The Grandmaster Move
You manipulated them into playing exactly what you wanted, exactly where you wanted it.

Start small; try predicting simple swarm placements with cheap spells before attempting predictive heavy spells.